Active Space Studio
Active Space is an interactive media system incorporating video-based motion tracking, motion capture, real-time video and audio synthesis, high bandwidth networking, and multi-channel visuals and sound. It is used to create interdisciplinary dance and theatre performances and media installations. The system continually senses, measures and responds to the movement of participants, providing an array of tools with which to engage and "play the space" as an instrument.
An Embodied Media Environment
Developed by media artist and software designer John Crawford
in association with choreographer Lisa Naugle and composer
Martin Gotfrit, the Active Space is a site for exploring
integration of body-centered performance practices with motion
tracking software, motion capture animation, live video and
music composition systems.
Motion tracking involves real-time sensing and analysis
of location, speed, duration and various other characteristics
of movement. The results of this analysis are fed to a computer
system that generates video and audio in response to the
movement. Motion capture is the technique of sampling movement
in 3D space and creating graphical representations of the
movement. Typical applications of motion capture tend to
result in realistic animations, but the aesthetic focus of
our Active Space work goes beyond realism to explore notions
of non-linear association, embodiment and reflexivity. We
are particularly interested in the dynamic that develops
between improvisational and compositional elements.
A central objective of our Active Space research is the
development of imaginative forms of performance and installation,
in which artistic vision and technical innovation share the
spotlight. For performers, the Active Space is a different
environment than they are used to working in. Traditionally,
when technology is used in performance, it is common for
performers to feel that the technology is "happening
to them", out of their control. Our approach in the
Active Space is to create a setting that allows performers
to influence and interact with technical elements in a direct,
immediate way. The qualities of this interaction can generate
new internal imagery and enhance the performers' motivation,
stimulating new forms of interaction between the performers
themselves as well as with the technical elements.
In an installation setting, the Active Space system responds
directly to visitors and their motion, creating visuals and
sounds that can influence the ways people move in the space.
The resulting movement calls up new sequences of sounds and
images, potentially inspiring participants to further improvisational
movement explorations. This cycle of interaction is exciting
to experience, entertaining to watch, and is adaptable to
a wide range of performance, workshop and exhibition settings.
Projects in the Active Space Studio
The Active Space Studio is a "work-in-progress" environment featuring
this system in action, providing opportunities to "play
the space" and create visuals and sound through movement.
In addition to performances and installations featuring the
system in action, Active Space Studio projects also investigate critical,
theoretical and technical issues.
Through a combination of demonstrations, discussion and
experiential exercises, Active Space Studio participants
work with with powerful computer-based interactive tools,
including Max/MSP/Jitter (an interactive media system). Participatory
demonstrations introduce the interactive components and provide opportunities
for embodied interaction with the system,
exploring vocabularies of interactive experience between participants
and technical elements related to embodied interaction.
Projects in the Active Space Studio will be of
particular interest to dancers, choreographers, musicians,
composers,
actors, directors,
visual artists, animators, videographers, interface designers,
architects, computer scientists, engineers, and anyone intrigued
by issues of embodiment, technology and interactive experience.
This diagram shows a typical Active Space Studio system
configuration:
Acknowledgements
- The Active Space Studio gratefully acknowledges support from:
- Calit2: California Institute for Telecommunications and Information Technology
- UROP: UCI Undergraduate Research Opportunities Program
- Bren Foundation
- Apple Computer
- UCI Claire Trevor School of the Arts
- UCI Department of Dance
- Beall Center for Art and Technology
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